Demon's Regalia: Colosseum v0.1.3 D



It's not here. It's on steam as a demo for steam's Next Fest. DR:C v0.1.3D
Let's see... I've added a Halloween theme to the lobby. Other than that, I've already said in the previous devlog what was in the demo version, so I'll say what I've added afterwards; stuff that's not in the demo, 0.1.4.
I've added an Item system, which includes an inventory system. It was awful to set up. You can use the items in the delve mode, items like potions and buffs outside of battle. I'll probably include their use in battle as well, but not in the Colosseum mode. That would be cheating, not really, its just that if I allow you to use items in the colosseum, the enemy should also be able to use items and that sounds like an awful time. I would also like to add items like the burn out item in legend of dragoon, if you know what that is, it's pretty cool. I already have the code for multi press so any day now I can implement it. I'm also adding in more floors to the delve mode which is tedious but adds more size to the game,; not file size, just world scale. Also I want to add in a mini game. I'm just torn between adding a mining minigame first or a fishing one.
Lastly, I remember that I did remake the cover art for the game on steam. I'm going to keep the older drawn version here on itch cause, I don't know. I just feel like it...
Get " Demon Lord " Colosseum Project
" Demon Lord " Colosseum Project
Be a demon lord, instigate battle
Status | In development |
Author | regalfang |
Genre | Role Playing, Fighting |
Tags | 3D, Anime, demons-regalia, Indie, Monster Girls, Turn-Based Combat, Unreal Engine, unreal-engine-5 |
Languages | English |
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