Days and Events
Happy Holidays.
Let's get to the point. I've implemented the progression for the colosseum mode. How it works is like a rouge lite. There are 'DAYS' and two battles take up a day. As the days pass, the reward multiplier increases. At every end of day (two battles), an event will be selectable and will give you perks, extra rewards or risks , and so on. I also revamped the Result screen.
So that's mostly what I've done till now. Sadly, I didn't have enough time to do a cutscene... Maybe next time after release... next month what I'll be focusing on is polishing the game, and there's a lot of it needing to be done...
That's most of it so far... I will release this on steam next month so hopefully that goes well...
Get " Demon Lord " Colosseum Project
" Demon Lord " Colosseum Project
Be a demon lord, instigate battle
Status | In development |
Author | regalfang |
Genre | Role Playing, Fighting |
Tags | 3D, Anime, demons-regalia, Indie, Monster Girls, Turn-Based Combat, Unreal Engine, unreal-engine-5 |
Languages | English |
More posts
- pre Demon's Regalia: Colosseum v0.1.621 hours ago
- Break the armor40 days ago
- Fishing71 days ago
- Demon's Regalia: Colosseum v0.1.3 D94 days ago
- Demons, Dungeons, and the Devious WheelSep 23, 2024
- The Hellcat redoneAug 31, 2024
- Demon Lord Colosseum v0.1.2Aug 03, 2024
- The Intern Succubus and the LobbyJul 23, 2024
- Demon Lord Colosseum v0.1.1Jul 03, 2024
Leave a comment
Log in with itch.io to leave a comment.