The Colosseum and the Gator Girl


Here's an update  of the game so far...I've published the game on steam but it has yet to be released. I gave all current available characters at least 3 moves they can use. I've adjusted some game-feel things with in the game like camera angles/shakes, UI adjustments and other stuff. And for the past 2 weeks a week ago , I've modeled the next character; the gator girl. I'm planning on adding 1 character a month so by the time it releases on steam, It should have more than 10 characters. So the gator girl, I haven't animated her yet at the time of writing this so hopefully I can implement her before the end of the month.

Anyways, No playable update yet, but I do plan on releasing 1 more playable demo here and that's when I add in the roam mode for testing. It will be a limited version of the game so, just a heads up.

I forgot to mention; it's in the screenshots, I added Healing moves to the game. It's a given to have healing moves for support characters and the way I coded it was by copying the attack damage code and multiplying the final number by -1  so now the move adds to the target character's HP. But because it uses the attack code, the more resistance/mental a character has, the less health they heal because they are "resisting" the heal. It makes sense and also doesn't make sense. 

Get " Demon Lord " Colosseum Project

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