Demon Lord Colosseum v0.0.2_1
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The Fairy character and the element: nature has been added. I've made some images of the fairy posing here if you want to see that. And, that's it.
So what's next. The idea is to set up a kick starter on one of the 0.0.3 updates so I can fully work on it and complete it within a reasonable time so I can start working on the adventure RPG main game. But, only when the following foundations have been decently made will I set up the funding.
- Setting up the 3 v 3 combat
- Revamping the combat and turn code for a bigger scale of units used in battle
- Having a proper User Interface
- Implementing a version of the Colosseum side commentary
- Creating the actual Colosseum Stage/Level
So that's the idea. 3 of these will be done and will be released as 0.0.3_0. The funding won't start there, probably the next or next next update. The last update will probably be released on Steam as a demo, and here. Until then, there's a lot if work to be done, also a lot of character designs to be remade, not the fairy, she's good.
I didn't mention what the nature element effect does. Originally, later in development that is, it should randomly reduce one of the afflicted character's main stats every turn and the opposite for nature characters, randomly increasing one of the nature characters base stats every turn. Currently it increases or decreases ALL stats by 2 I think every turn because that's easier to code. Won't be like that next update.
Files
Get " Demon Lord " Colosseum Project
" Demon Lord " Colosseum Project
Be a demon lord, instigate battle
Status | In development |
Author | regalfang |
Genre | Role Playing, Fighting |
Tags | 3D, Anime, demons-regalia, Indie, Monster Girls, Turn-Based Combat, Unreal Engine, unreal-engine-5 |
Languages | English |
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